By Wesley Sappington
Hey guys, I'm back!
Conundrum, our 2D top-down game has gotten some major changes. The game works on a tile-based system, each block is one tile. Originally, entities were moving tile by tile... and it looked absolutely awful once we put animated sprites into the game.
It was a lot of work changing the ENTIRE entity placement and movement system, (a good portion of the game engine) but it had to be done. The tile-based movement was giving me a worse and worse headache every minute of debug.
See? Totally worth it.